epodemic

audio & video productions for the internet

epodemic / e-pod-em-ic / n. 1 an outbreak of podcasting that spreads rapidly and widely. 2 a widespread broadcast. 3 a rapid spread, growth or development. adj. spreading rapidly and extensively amongst many individuals in an area. [French epodemique, from epodemia, from Greek epo for demos the people]



 

Distribution platforms:

You can use your normal web server if you only have light traffic, though for moderate and heavy traffc you will need lots of storage and connectivity. For optimum performance we can provide dedicated streaming media servers which are able to handle large traffic loads.

Delivery methods:

There are many different ways we can deliver your content from the server to the public. Although they are all based on similar technologies each has its own advantages and disadvantages.

  • Downloading: The entire file must download and saved on your system before playback begins, so there is a delay that depends on the size of the file. It is not viewed in real time and so cannot be used for live content. It allows transfer to portable devices. Downloading is fine if you don't have copyright issues and your audience doesn't mind waiting. It is fine for small file sizes but for large files and long presentations it can be very off-putting.
    Downloading examples:
    Podcasts viewed or listened to via a podcast client or portable device; purchased music files.

  • Progressive Download: Plays back the file as it is being downloaded, playback begins after part of the file has been downloaded, the player estimates how much to buffer before playback begins. This can be very effective for short-form content, though you have to be aware of copyright issues.
    Progressive Download examples:
    YouTube and most all UGC sites; Most movie trailers.

  • Streaming: Plays the file in real time after short initial buffering period. The file is sent to the user in a constant stream which is accessed as it arrives. As the file is not stored locally the content can be live or on demand. The quality is limited by bandwidth of the viewer. Streaming is ideal for longer content, copyright protection, user control and is the only way to deliver live content
    Streaming examples:
    Live webcasts; IPTV; PPV movies; most Internet Radio;


roll over again